![]() ![]() These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Mentioning each specific change would make this list significantly longer so only the multipliers are mentioned. Lastly, based on the ammo pickup changes for grenade launchers overall, their ammo types receive multipliers for their base pickups mentioned above.Here are the changes in detail to the base pickups: Most of them will require around 4-5 pickups (accounting for the Walk-In Closet perk deck bonus), but underbarrels require double the amount. As such, we’re making these weapons that have extreme ease of use and no skill investment, require a bit more decision making on the player for when to use them, as they can be spammed too much due to their current pickups. Thanks to the recent ammo pickup changes, values lower than 0.5 can result in ammo due to stacking, allowing more flexibility with design. Grenade launcher ammo pickups have been adjusted.Akron HC, Aureate Exclusive Set: 5.6-11.4.! Assault kits and similar (more ammo, less damage): Details for what the pickups would result into without any bonuses (min-max): Added pickup multipliers to grenade launcher ammo types, in the same way. Adjusted ammo pickup multipliers from weapon mods accordingly. ![]() It should now feel more similar to how the 5/7 feels to a Deagle, but with other revolvers. The total ammo and ammo pickup on the RUS-12 Angry Tiger revolver and the Breaker 12G shotgun have been adjusted:.Speedpull magazines now also apply the following penalties:.Fixed an issue of where the magnifier second sight remained zoomed in after throwing a grenade or using melee.Fixed an issue on the Kang Arms X1 Sniper Rifle that caused the character to grab the weapon as if there was a grip attached, after using the Inspire skill. ![]()
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